V-Ray 3.40.01 3ds Max
V-Ray
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Add support for 3ds Max 2017 including support for Physical Material, support for MultiTile in V-Ray RT, support for ColorMap in V-Ray RT, initial HiDPI scaling support within VFB
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Enable GI by default
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Add another deep output fragment merge mode, "None", where fragments are not merged at all
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Add "layers" type to override material exclude list
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Add refraction filter bake element
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Lower tessellation rate for out-of-view hair and displaced/subdivided geometry to save RAM in heavy scenes
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Move the VRayHDRI's Tiled textures options from the material editor's interface to the V-Ray's Settings tab
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Print a warning if "Show GI only" is enabled
VRayDenoiser
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Implement a new render element that contains a denoised version of the image:
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The Denoiser can take advantage of hardware acceleration
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The denoised result can be adjusted after a render is complete
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The denoised result is updated periodically during progressive rendering
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The render elements required by the denoiser are automatically added
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vdenoise.exe
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A new command-line tool for denoising still images and animations with frame blending
Filed under: 3d max, public
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June 10, 2016 at 12:09PM http://bit.ly/1ZDv8mj via BLOG
Nice and informative post.
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