WebGL Exporter For 3ds Max® 2015-2016
تحويل ملف الماكس الي صفحة HTML
"WebGL Exporter For Autodesk® 3ds Max®" exports solid bodies into HTML file. It has following features
1. Supports both face level and body level material (color and texture).
2. There is an option to control the file size and quality by specifying precision value. Increasing precision value will increase the fineness and accuracy of the model as well as the file size.
3. You can choose whether you want to tessellate at the body level or face level.
4. All the data is compressed which reduces the file size to as much as possible.
5. Supports 3ds Max® 2015 and 2016.
We are providing 10 trials of the plugin in which you can use full set of features without any limitations. You will need to activate this plugin after 10 trials. For activation please contact at:WebGLForMX@ProtoTechSolutions.com.
Version History
2.1.0.0 1. Supported 3ds Max® version 2015-2016.
2. Supports exporting Solid bodies.
3. Supports exporting wired bodies.
4. Supports textures and materials.
5. Supports vertex level colors and body level colors.
We are not supporting the scaled textures in this version. Default textures are supported.
https://apps.exchange.autodesk.com/3DSMAX/en/Detail/Index?id=appstore.exchange.autodesk.com%3aappwebglexporterfor3dsmax00ae2015-2-1032995399_windows32and64%3aen
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