REVIT KEYBOARD SHORTCUTS
Shortcut Commands by Category
Below, you'll find an abbreviated list of commands that can be used on Revit.
Annotate
DI | ALIGNED DIMENSION / Creates an aligned dimension. |
DL | DETAIL LINE / Creates view-specific lines. |
EL | SPOT ELEVATION / Displays the elevation of a selected point. |
FR | FIND/REPLACE / Find and replace. |
GP | MODEL GROUP:CREATE GROUP; DETAIL GROUP:CREATE GROUP / Creates a group of elements. |
RT | TAG ROOM; ROOM TAG / Tags the selected room. |
TG | TAG BY CATEGORY / Applies tags to elements based on their categories. |
TX | TEXT / Adds text. |
Analyze
AA | ADJUST ANALYTICAL MODEL / Adjusts the analytical model of the structural member in relation to those of the elements to which it joins. |
DC | CHECK DUCT SYSTEMS / Examines the mechanical systems in a project to verify that each system is assigned to a userdefined system, and properly connected. |
EC | CHECK CIRCUITS / Verifies all circuits for proper connections to panels and valid system assignments. |
LD | LOADS / Applies point, line and area loads to a model. |
LO | HEATING AND COOLING LOADS / Prepares a heating and cooling load analysis report based on an existing building model. |
PC | CHECK PIPE SYSTEMS / Examines the piping systems in a project to verify that each system is assigned to a user-defined system, and properly connected. |
PS | PANEL SCHEDULES / Generates a panel schedule for a specific panel. |
RA | RESET ANALYTICAL MODEL / Restores the analytical model alignment methods to auto-detect. |
Architecture
CL | COLUMN; STRUCTURAL COLUMN / Adds a vertical load-bearing element to the building model. |
CM | PLACE A COMPONENT / Place a component. |
DR | DOOR / Adds a door to the building model. |
GR | GRID / Places column grid lines in the building design. |
LL | LEVEL / Places a level in view. |
RM | ROOM / Creates a room bounded by model elements and separation lines. |
RP | REFERENCE PLANE / Creates a reference plane using drawing tools. |
RT | TAG ROOM; ROOM TAG / Tags the selected room. |
SB | FLOOR:FLOOR: STRUCTURAL / Adds structural floors to a building model. |
WA | WALL; WALL:WALL: ARCHITECTURAL / Creates a non-bearing wall or a structural wall in the building model. |
WN | WINDOW / Places a window in a wall or skylight in a roof. |
Collaborate
Context Menu
MP | MOVE TO PROJECT / Move the model relative to a shared coordinate system. |
R3 | DEFINE A NEW CENTER OF ROTATION / Relocates center of rotation when rotating elements. |
RA | RESTORE ALL EXCLUDED / Restores all excluded parts and elements. |
RB | RESTORE EXCLUDED MEMBER / Restores an excluded member. |
RC | REPEAT LAST COMMAND / Repeats the last command. |
SA | SELECT ALL INSTANCES: IN ENTIRE PROJECT / Selects all of the elements that are similar to the selected element in the current view, or throughout the project. |
Contextual Tabs
// | DIVIDE SURFACE / Applies a division grid along a surface in a conceptual design. |
AA | ADJUST ANALYTICAL MODEL / Adjusts the analytical model of the structural member in relation to those of the elements to which it joins. |
AD | ATTACH DETAIL GROUP / Creates an attached detail group. |
AP | ADD TO GROUP / Adds elements to a group. |
BS | STRUCTURAL BEAM SYSTEM; AUTOMATIC BEAM SYSTEM / Creates a layout that is used to control the number and spacing of a series of parallel beams. |
CG | CANCEL / Cancels an action. |
DI | ALIGNED DIMENSION / Creates an aligned dimension. |
EG | EDIT GROUP / Edits a group. |
EL | SPOT ELEVATION / Displays the elevation of a selected point. |
EP | EDIT PAR / Edits a part element. |
EU | UNHIDE ELEMENT / Enables a hidden element to appear in view. |
EW | EDIT WITNESS LINES / Edits a witness line. |
FG | FINISH / Finishes editing a group. |
HT | SHOW HELP TOOLTIP / Displays the Help Tooltip. |
JP | JUSTIFICATION POINTS / Sets a justification point for relocating elements. |
JY | ZOFFSET / Offsets an element in the z direction. |
JZ | SHOW HELP TOOLTIP / Displays the Help Tooltip. |
LI | MODEL LINE; BOUNDARY LINE; REBAR LINE / Places a new line. |
PP or CTRL-1 or VP | PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
RA | RESTORE ALL EXCLUDED / Restores all excluded parts and elements. |
RG | REMOVE FROM GROUP / Removes elements from a group. |
RH | TOGGLE REVEAL HIDDEN ELEMENTS MODE / Toggles the Reveal Hidden Elements Mode. |
RP | REFERENCE PLANE / Creates a reference plane using drawing tools. |
UG | UNGROUP / Ungroups members of a group. |
VU | UNHIDE CATEGORY / Enables a hidden category to appear in view. |
Create
CM | PLACE A COMPONENT / Place a component. |
D | ALIGNED DIMENSION / Creates an aligned dimension. |
FR | FIND/REPLACE / Find and replace. |
GP | MODEL GROUP:CREATE GROUP; DETAIL GROUP:CREATE GROUP / Creates a group of elements. |
LI | MODEL LINE; BOUNDARY LINE; REBAR LINE / Places a new line. |
LL | LEVEL / Places a level in view. |
MD | MODIFY / Enters selection mode to select elements to modify. |
PP or CTRL-1 or VP | PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
RP | REFERENCE PLANE / Creates a reference plane using drawing tools. |
TX | TEXT / Adds text |
Manage
ES | MEP SETTINGS:ELECTRICAL SETTINGS / Accesses dialog box to specify wiring parameters, voltages definitions, distribution systems, cable tray and conduit settings, and load calculation and circuit numbering settings. |
MS | MEP SETTINGS:MECHANICAL SETTINGS / Accesses dialog box to configure component sizes, and the behavior and appearance of the mechanical systems. |
SU | ADDITIONAL SETTINGS:SUN SETTINGS / Opens the sun settings dialog box. |
UN | PROJECT UNITS / Opens the Project Units tool. |
Modify
AL | ALIGN / Aligns one or more elements with selected element. |
AR | ARRAY / Creates a linear or radial array of selected elements. |
CO or CC | COPY / Copies selected element(s). |
CP | COPE; APPLY COPING / Applies coping to steel beam or columns. |
CS | CREATE SIMILAR / Creates an element of the same type as the selected element. |
DE | DELETE / Removes selected element(s) from the building model. |
DI | ALIGNED DIMENSION / Creates an aligned dimension. |
DM | MIRROR - DRAW AXIS / Reverses the position of a selected model element, using a user-generated line as the mirror axis. |
EH | HIDE IN VIEW:HIDE ELEMENTS / Hides an element from view. |
EL | SPOT ELEVATION / Displays the elevation of a selected point. |
EOD | OVERRIDE GRAPHICS IN VIEW:OVERRIDE BY ELEMENT / Changes the graphic display settings for selected elements in the current view. |
LI | MODEL LINE; BOUNDARY LINE; REBAR LINE / Places a new line. |
LW | LINEWORK / Overrides the line style of selected line in the active view only. |
MA | MATCH TYPE PROPERTIES / Opens the Match Type tool to convert one or more elements to match the type assigned to another element. |
MM | MIRROR - PICK AXIS / Reverses the position of a selected model element, using a selected line as the mirror axis. |
MV | MOVE / Moves a selected element. |
OF | OFFSET / Moves a selected model line, detail line, wall, or beam a specified distance perpendicular to its length. |
PN | PIN / Locks a model element in place. |
PP or CTRL-1 or VP | PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
PT | PAINT / Opens the Paint tool. |
RC | COPE:REMOVE COPING / Removes coping. |
RE | SCALE / Resizes the selected element. |
RO | ROTATE / Rotates selected element around an axis. |
RP | REFERENCE PLANE / Creates a reference plane using drawing tools. |
SF | SPLIT FACE / Divides the face of an element into regions for application of different materials. |
SL | SPLIT ELEMENT / Cuts an element (such as a wall or line) at a selected point. |
TR | TRIM/EXTEND TO CORNER / Trims or extend one or more elements to form a corner. |
UP | UNPIN / Unpins an element that is locked in position or an element that is driven by its host system. |
VH | HIDE IN VIEW:HIDE CATEGORY / Hides an element category from view. |
Navigation Bar
32 | 2D MODE / Navigates the view using only 2D navigation options. |
3F | FLY MODE / Simulates flying through a model. |
3O | OBJECT MODE / Navigates and reorients the view in the direction of the controller cap. |
3W | WALK MODE / Simulates walking through a model. |
ZA | ZOOM ALL TO FIT / Zooms to fit all in view. |
ZE or ZF or ZX | ZOOM TO FIT / Zooms to fit. |
ZO or ZV | ZOOM OUT(2X) / Zooms out the project view by 2X. |
ZP or ZC | PREVIOUS PAN/ZOOM / Returns to previous pan or zoom.l |
ZR or ZZ | ZOOM IN REGION / Zooms to a region. |
ZS | ZOOM SHEET SIZE / Zooms to sheet size. |
Snaps
PC | SNAP TO POINT CLOUDS / Snaps to point cloud. |
SC | CENTERS / Snaps to center |
SE | ENDPOINTS / Snaps to endpoints. |
SI | INTERSECTIONS / Snaps to intersection. |
SM | MIDPOINTS / Snaps to midpoint. |
SN | NEAREST / Snaps to nearest. |
SO | SNAPS OFF / Turns snaps off. |
SP | PERPENDICULAR / Snaps to perpendicular. |
SQ | QUADRANTS / Snaps to quadrant. |
SR | SNAP TO REMOTE OBJECTS / Snaps to objects that are not near the element. |
SS | TURN OVERRIDE OFF / Turns off override feature. |
ST | TANGENTS / Snaps to tangent. |
SW | WORK PLANE GRID / Snaps to the work plane grid. |
SX | POINTS / Snaps to points. |
Structure
BM | STRUCTURAL FRAMING: BEAM / Adds a load-bearing structural beam element to the building model. |
BR | STRUCTURAL FRAMING: BRACE / Adds diagonal members that are connected to beams and columns. |
BS | STRUCTURAL BEAM SYSTEM; AUTOMATIC BEAM SYSTEM / Creates a layout that is used to control the number and spacing of a series of parallel beams. |
CL | COLUMN; STRUCTURAL COLUMN / Adds a vertical load-bearing element to the building model. |
CM | PLACE A COMPONENT / Place a component. |
FT | STRUCTURAL FOUNDATION: WALL / Creates a wall foundation for the building model. |
GR | GRID / Places column grid lines in the building design. |
LL | LEVEL / Places a level in view. |
RN | REINFORCEMENT NUMBERS / Defines or edits numbering sequences by partition for rebar and fabric sheets. |
RP | REFERENCE PLANE / Creates a reference plane using drawing tools. |
SB | FLOOR:FLOOR: STRUCTURAL / Adds structural floors to a building model. |
WA | WALL; WALL:WALL: ARCHITECTURAL / Creates a non-bearing wall or a structural wall in the building model. |
System
AT | AIR TERMINAL / Places a register, grille or diffuser. |
CM | PLACE A COMPONENT / Place a component. |
CN | CONDUIT / Draws a rigid conduit run. |
CT | CABLE TRAY / Draws a cable tray run. |
CV | CONVERT TO FLEX DUCT / Converts a section of rigid duct to flexible duct. |
DA | DUCT ACCESSORY / Adds duct accessories, such as dampers, in duct systems. |
DF | DUCT FITTING / Places duct fittings (elbows, tees, end caps, and so on) in duct systems. |
DT | DUCT / Draws ductwork in the building model. |
EE | ELECTRICAL EQUIPMENT / Places electrical equipment, such as panels and switch gear. |
EW | ARC WIRE / Draws an arced wire run. |
FD | FLEX DUCT / Draws flexible ductwork in the building model. |
FP | FLEX PIPE / Draws flexible pipes. |
LF | LIGHTING FIXTURE / Adds a lighting fixture element. |
ME | MECHANICAL EQUIPMENT / Places mechanical equipment such as boilers, furnaces or fans. |
NF | CONDUIT FITTING / Places conduit fittings. |
PA | PIPE ACCESSORY / Adds pipe accessories. |
PF | PIPE FITTING / Draws a pipe fitting in a piping system. |
PI | PIPE / Draws rigid piping. |
PX | PLUMBING FIXTURE / Places a plumbing fixture. |
RP | REFERENCE PLANE / Creates a reference plane using drawing tools. |
SK | SPRINKLER / Places a sprinkler |
TF | CABLE TRAY FITTING / Places cable tray fittings. |
View
FN9 | SYSTEM BROWSER / Finds components that are not assigned to a system. |
KS | KEYBOARD SHORTCUTS / Assigns key sequences to tools. |
PP or CTRL-1 or VP | PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
RD | RENDER IN CLOUD / Renders 3D views online. |
RG | RENDER GALLERY / Enables access to multiple versions of renderings, render images as panoramas, change rendering quality, and apply background environments to rendered scenes. |
RR | RENDER / Creates a photorealistic image of the building model. |
TL | THIN LINES / Displays all lines on the screen as a single width, regardless of zoom level. |
VG or VV | VISIBILITY/GRAPHICS / Controls the visibility and graphic display of model elements, datum elements, and viewspecific elements for each view in a project. |
WC | CASCADE WINDOWS / Arranges all open windows in a series in the drawing area. |
WT | TILE WINDOWS / See all open views at the same time. |
View Control Bar
CX | TOGGLE REVEAL CONSTRAINTS MODE / Toggles the constraints in a view. |
GD | GRAPHIC DISPLAY OPTIONS / Opens the Graphics dialog box. |
HC | HIDE CATEGORY / Hides all selected categories in the view. |
HH | HIDE ELEMENT / Hides an element from view. |
HI | ISOLATE ELEMENT / Isolates selected elements. |
HL | HIDDEN LINE / Displays the image with all edges and lines drawn except those obstructed by surfaces. |
HR | RESET TEMPORARY HIDE/ISOLATE / Restores any temporarily hidden elements or categories. |
IC | ISOLATE CATEGORY / Isolates selected categories. |
RD | RENDER IN CLOUD / Renders 3D views online. |
RG | RENDER GALLERY / Enables access to multiple versions of renderings, render images as panoramas, change rendering quality, and apply background environments to rendered scenes. |
RH | TOGGLE REVEAL HIDDEN ELEMENTS MODE / Toggles the Reveal Hidden Elements Mode. |
RR | RENDER / Creates a photorealistic image of the building model. |
RY | RAY TRACE / Opens Ray Trace visual style, enabling a photorealistic rendering mode that allows panning and zooming around the model. |
SD | SHADED WITH EDGES / Applies a shaded edge. |
WF | WIREFRAME / Displays the image of the model with all edges and lines drawn, but with no surfaces drawn. |
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